// Script assets have changed for v2.3.0 see
// https://help.yoyogames.com/hc/en-us/articles/360005277377 for more information
function pressing(selector){
if( device_mouse_check_button(0,mb_left))
{
	if position_meeting(gui_mouse_x,gui_mouse_y,selector)  && o_Mover2.var_joystick_active = false
	{
		pressed = false
		show_message_async("1")
	} 
} else {pressed = true}

if ( device_mouse_check_button(1,mb_left))
{
	if  position_meeting(device_mouse_x_to_gui(1),device_mouse_y_to_gui(1),selector) 
	{
		pressed = false
		show_message_async("2")
	} 
}else {pressed = true}

}